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    Game Engine Architecture

    In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
    ISBN: 9781041162605
    GTIN: 9781041162605
    Author Gregory, Jason
    Pub Date 31/01/2026
    Binding Multiple-component retail prod
    Pages 1424
    Availability: Out of Stock
    €359.99
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