As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. This book is an essential visual guide for current and future architects, interior designers, landscape architects, graphic designers, video game designers, animators, and artists.
As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. This book is an essential visual guide for current and future architects, interior designers, landscape architects, graphic designers, video game designers, animators, and artists.
This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.
This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.
Given the extensive data sources represented by urban environments, this book investigates the potential of architecting for cities using large-scale models – the technological underpinning of Generative AI.
Given the extensive data sources represented by urban environments, this book investigates the potential of architecting for cities using large-scale models – the technological underpinning of Generative AI.
Computer Architectures is a collection of multidisciplinary historical works that unearth sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century.
This book provides a comprehensive overview of the latest advancements and research in the fields of computing and intelligent information systems. It compiles cutting-edge studies, innovative methodologies, and practical applications presented at the conference ICCIIS 2024.