The book is a comprehensive tool for learning about data of various types, including analytics, research, and financial. It details a journey of building up from zero data maturity to full data maturity, covering both analytics and UX research departments, using case studies from real life scenarios.
The book captures the essence of the International Conference on Data Science & Exploration in Artificial Intelligence and offers a comprehensive exploration of cutting-edge research in AI, data science, and their applications. It covers a wide array of topics including advanced Data Science, IoT, Security, Cloud Computing and Networks.
The book captures the essence of the International Conference on Data Science & Exploration in Artificial Intelligence and offers a comprehensive exploration of cutting-edge research in AI, data science, and their applications. It covers a wide array of topics including advanced Data Science, IoT, Security, Cloud Computing and Networks.
The book captures the essence of the International Conference on Data Science & Exploration in Artificial Intelligence and offers a comprehensive exploration of cutting-edge research in AI, data science, and their applications. It covers a wide array of topics including advanced Data Science, IoT, Security, Cloud Computing and Networks.
Apart from technological introduction to deepfakes concept, the book details algorithms to detect deepfakes, techniques for identifying manipulated content and identifying face swap, generative adversarial neural networks, media forensic techniques, deep learning architectures, forensic analysis of deepfakes and so forth.
This book presents readers with a high-level discussion on the creative process for games, demonstrating how our brains work to create ideas, before presenting multiple techniques that can be used to foster and generate creativity among game design teams.
This book presents readers with a high-level discussion on the creative process for games, demonstrating how our brains work to create ideas, before presenting multiple techniques that can be used to foster and generate creativity among game design teams.
This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text. It provides the reader with a toolset that can ‘level up’ their own critical perspectives.
This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text. It provides the reader with a toolset that can ‘level up’ their own critical perspectives.